![]() ![]() ![]() There's a smaller oil deposit by the starting copper patch. There's a decent stone deposit to the right of the coal/iron cell, and a huge oil field the right of that. The coal is connected to the iron, meaning very fast starts possible - you can set up burner drill assemblies with burner inserters to automate your early iron work! The goal is not to provide a strict roadmap to getting a truly fast time, but merely to provide signposts to follow. I would prefer replies to consist of a build order or a question pertaining to the design of a build order. However, the way this (and likewise, all factorio runs I've seen so far) differs from a traditional gaming speedrun style, is use the in-game timer as a benchmark instead of real-time (The game timer, for instance, doesn't include the time spent in the tech selection screen as the game timer is paused at those time). FACTORIO SPEEDRUN FULLI have seen a similar post, but it was full of replies indicating that a checklist was unnecessary. You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. I need a small checklist/build order to stay on track. Factorio is a game in which you build and maintain factories. ![]() Headings are based on when he starts the split, not when he finishes it. I would like to solo 'There is no spoon' but i tend to get distracted. This is based on the sub-two-hour run done by AntiElitz. The huge iron/coal deposit in the middle are a short run away. Edit 1: found some differences in 0.13, adjusting research tree accordingly. You start in the lower right corner, by the lower right copper deposit. The only issue is that water is a bit distant. This is vanilla world gen, using very generous settings - as is usually the case in speed run seeds. Screenshot (Zoomed way out using commands.) Yb24tb3JlAQUEBQAAAHN0b25lAQUEJRBf9619AABlDgAAAAAAAAAAAA >AAAMACEAAAADAwYAAAAEAAAAY29hbAEDBAoAAABjb3BwZXItb3JlĪQUECQAAAGNydWRlLW9pbAEFBAoAAABlbmVteS1iYXNlAQIECAAAAGl I found it by accident, but it's really set up nicely for speed running. There will be a speedrun race tonight (14/8) at 19.00 CEST to celebrate the 1.0 release, were we all will try to run at the same time. ![]()
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